

- #Microsoft project spark game how to#
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These workshops were for 10- to 14-year-old kids and were a huge success.Īdditionally, this summer we introduced Project Spark to more than 30,000 10- to 14-year-olds through a two-day game design camp at Microsoft Retail Stores in 52 cities across North America. Partnering with AMD and the Boys & Girls Club of America, we launched two camps in Austin and Toronto. Our education efforts have just started to get rolling.
#Microsoft project spark game how to#
How is Project Spark being used to teach students how to code and create interactive games? So far, a few of our creators have gotten some good buzz within the industry. My dream is for Project Spark creations to resonate outside of the Spark community and for our creators to end up on talk shows like Jimmy Kimmel Live or The Ellen Degeneres Show. One way we’re measuring success is by the quality of the creations being built. How are you measuring the success of Project Spark, and how has the reception fared against your expectations? It’s been great to see the skill level of our community continually increase from alpha to today. We had more than 400 submissions in less than a month’s time. We just finished our first community gamejam, which was sponsored by Ford. More than 1.7 million players from around the world have spent more than 3.6 million hours playing and creating (2 million of those hours were spent creating!). What has the reception been since launch in October 2014? Or give him a bird brain and he’ll then fly away when you get close. If you want to make him your friend, you can load up the brain gallery and place an ally brain on him. Our wolf creature, for example, comes with a brain that will have him attack you if you get close. You can also load a brain onto any object that you want. Additionally, you can learn from these objects by opening their built-in brains to see exactly how they are programmed. All objects come with behaviors built in so that you can simply drop props into your world to get started. The great thing about the create tools is that they scale. Project Spark’s target audience is anyone who wants to create and/or play creations. Both of these modes are built with the same creation tools that our players have access to, so they’re great examples of what can be built, too. Crossroads is a creation-light experience where you answer questions to make each part of the adventure as you play it. Champion’s Quest is a fun action/adventure game that tells a bit of Spark’s lore. If you’re lacking inspiration, Spark also has two adventure modes built in. It’s the ultimate puzzle game because you make up your own puzzles and then get to figure out how to solve them with the Kodu tiles and tools you have available. What we’ve seen is that as you’re creating, your imagination starts running wild and you make up your own “goals” as you iterate on your ideas. There are daily challenges and community events to nudge players to create something, but largely, what a player builds is up to them. What is the overall objective or goal of Project Spark?įrom a player perspective, Project Spark is the ultimate open-world sandbox game. Right now, we’re a lean, mean machine supporting a steady stream of monthly updates and regular DLC packs.

Team size slowly built up over the first few years and peaked at around 80 people. How long was it in development?įrom the first discussions to today, Spark has been in development for about four years. In Project Spark, you can build your games and tell your stories with a simple but powerful set of tools (and much less ramp-up time). Every gamer has an idea for a game but no good way to build it.
#Microsoft project spark game software#
Making games with professional software comes with a massive learning curve. Saxs Persson (Team Dakota studio head) and Henry Sterchi (Team Dakota creative director) had a vision to democratize game creation.
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We’re free to download at in the Windows 8 store, or XBox One marketplace, so there’s no excuse for not giving it a try! Where did the idea for Project Spark come from? We have an amazing community of creators always willing to help and you can play more than 100,000 community games created during beta and our launch in October.

It comes with a set of amazing terrain tools, a massive library of props and an incredibly simple (but deep!) visual programming language called Kodu (which is an updated version of Kodu from Kodu Game Labs). Project Spark is a digital platform where anyone can make games, tell stories, or create whatever they can imagine. Awards in the categories of “Family Game of the Year” and “Outstanding Achievement in Innovation.” What is Project Spark? Update: Congratulations to the creators! Project Spark has been selected as a finalist for the 18th Annual D.I.C.E.
